True if the material has a SharedStageTexture map, false otherwise
Example
if (isSharedStageMaterial(material)) { // TypeScript now knows material.map is SharedStageTexture material.map.setNeedUpdate(); constuv = material.map.calculateUV(textureArea); }
Type guard function to check if a material uses SharedStageTexture.
This utility function helps ensure type safety when working with materials that should contain a SharedStageTexture as their map property.